Functionality updates
- 3D relief preview option Users can now preview a 3D relief before applying it. This allows for quickly evaluating how the relief will appear on the design and make adjustments before committing to the operation.
Preview option within relief creation
- 3D Texture Preview Textures can now be previewed on the model before application. This provides a clear view of the intended effect, helping to optimize the design without repeated undo’s.
Preview option with the textures
- 3D Solid Objects Support for solid objects has been expanded. Solid objects can now be converted directly into reliefs, streamlining workflows involving imported solids.
“Relief from solid”-option in the solid tools section of the surfaces menu
- Export / Import Enhancements
- STEP exports / imports can now include mesh objects.
- STL exports / imports can now include solid objects.
Fixed bugs
- Ellipse Tool – now functions correctly on the back side of two-sided jobs.
- EnRoute Backup – backups now correctly restore toolbars.
- Move Lock – fixed functionality with 3D reliefs, preventing unintentional splitting.
- Hatch Fill – fillet radius no longer causes looping in toolpaths.
- Rapid Texture Preview – now aligns properly on double-sided jobs.
- Extract Slice by X – label no longer overlaps with boundaries.
- Island Fill with 3D Ramp-In and Angle – toolpath jumbling resolved.
- Leader Dimensions – right-click undo no longer causes failures.
- Trim by Boundary – behavior is now consistent.
- UI Label Fixes – “Fill Plate” in Multi-Copy and “Include Toolpath” in Scale display correctly.
- Bottom-Side Toolpaths – visual glitches resolved.
- File Opening – double-clicking an EnRoute file now loads the file in the current instance.
- Offset Contour Toolpath – exit option is now correctly added.
- Block Nesting – common line creation now works when internal and external cuts are grouped.
- Gcode Generation – specific drivers no longer create excessive Gcode by splitting entry paths into minuscule segments.