Importing Files is a function that brings in a copy of existing artwork onto the current design. This is different from the Open function under Files because the Open function will open that file as a whole new and separate design. It will also edit that file directly, whereas Import only brings in a copy. It will not affect the original file.
From the File menu, select Import.
Alternatively, click the Import button on the Standard Toolbar.
Note: Layering is ignored during import. This prevents multiple imports from creating many unnecessary layers. To preserve layer information, use Open (see: Opening Files) from the File menu instead.
If you want to filter the jobs to narrow down what files are showing, select the option in the Files of Type dropdown.
For example, selecting Adobe PDF reduces the selection down to just .pdf and .ai files
The Link checkbox on the righthand side will create a link to the original file instead of importing a copy of the file. Note that linked objects simply bring in an uneditable preview of the object. It can still be resized and printed, but it cannot be manipulated like a normal object in Flexi. Additionally, the file that the linked object references must remain in the same folder. If it is moved or deleted, the Flexi file will lose it.
Once you find the file you wish to import, click import.
The software will now give you a dotted line with a rough rectangle of the size of the imported object that you drag and select where the import will place the object.
Alternatively, you can click a file in Windows Explorer and drag it onto Flexi's artboard to import it.
If the file contains fonts that are not installed in your system, a dialog box will appear, allowing you to select a replacement font.
If the Auto-place on paste and import option in Paste preferences is enabled (see: Paste in Flexi Preferences), the file will be imported immediately after clicking the Import button.